遊戲大作全靠「演」?今年夏天,以《黑神話悟空》為代表的國產(chǎn)遊戲在世界爆火破圈,遊戲中震撼逼真的特效場景尤為讓人津津樂道。那麼,是誰製造了這些栩栩如生的遊戲形象?在深圳北理莫斯科大學(xué)讀書的Vorontsov Georgii(中文名:喬治)在深圳騰訊動作捕捉基地找到了答案。
Games All About the "Acting"? This summer, Chinese-made games, especially "Black Myth: Wukong," have exploded internationally. Its stunning, realistic special effects and scenes have captivated global audiences. So, how are these lifelike game characters created? Vorontsov Georgii (Chinese name: 喬治) from Shenzhen MSU-BIT University found the answer at Tencent's Motion Capture Studio in Shenzhen.
Georgii和袁培友。(張玲 攝)
這一次,喬治搖身一變,虛擬角色上身。穿著裝有傳感器的緊身衣,喬治每一個動作,都被鏡頭捕捉後傳導(dǎo)給電腦,這就對演員喬治也提出了很高的要求,必須具備極好的模仿能力。
This time, Geogrii gave himself a shake and chang into a 「fiction character」.Dressed in a sensor-laden suit, every move he made was captured by cameras and relayed to a computer. This also required high-level mimicry skills fromGeorgii, as he had to emulate the Monkey King’s character with precision.
整個騰訊動作捕捉基地拍攝場地有三層高,是一個巨大的攝影棚。手把手教喬治的,正是騰訊動作捕捉基地負責(zé)人袁培友。在這裏,融合了生物、數(shù)學(xué)、物理、計算機和藝術(shù)等多個學(xué)科的動作捕捉技術(shù),能夠讓人物扮演的遊戲角色在動作表現(xiàn)上更加真實、表情神態(tài)自然流暢。
The motion capture facility at Tencent spans three floors, forming a massive studio. The man guiding Georgii was Master Peiyou Yuan , head of Tencent's Motion Capture Studio.Here, cutting-edge technology integrates biology, mathematics, physics, computing, and art, bringing game characters to life with more realistic movements and natural expressions.
「當(dāng)時屏幕上立刻呈現(xiàn)出我變身的樣子,感覺特別真實。」這種科技體驗讓喬治興奮不已。
"When I saw myself transformed on the screen, it felt incredibly real." Georgii said, exhilarated by the experience.